Title :
Fort Van der Wijk
Abstract :
exploring of fort Van der Wijk
Target audience :
15-21 years old
Goal:
The goal of this application is to allow user to experience how the looks of fort Van der Wijk was in late 1900.
Because the fort Van der Wijk is a recreational places, but have many historical things behind it. To make people how the fort Van der Wijk looks like in late 1900, this virtual application is created.
This virtual application allow user to see and explore how the fort Van der Wijk was in late 1900. User will be able to interact with some of the pictures or the object inside the application and know what is the history behind it.
Objectives :
- To immerse user through visual and audio effects inside the fort.
- To understand the history of fort Van der Wijk
- To understand what is fort van der wijk used for
- To allow user to know how the fort Van der Wijk looks like in the late 1900
- To teach people about preserving the historical places.
Description :
On the starting page, user start VR application, then there will be a brief introduction of the application and also a list of instruction on how the user can navigate and interact with the object within the application.
then you start the application, and starting from the gate of fort Van der Wijk, from there user can walk into the fort and start exploring the fort. all the environment inside the application is mimicking the old fort Van der Wijk looks like, with all the things inside it.
interaction description
- user will be able to navigate the world through arrow keys, or W,S,A,D button on the keyboard
- user can see an interactive map and their present location
- when user walks to a certain place, there will be a voice narration/text message about that place
- when user click a clickable object, then an information about the object will shown to the user, whether it is a video, image, or a story.
- user can tell whether the object is clickable or not.
benchmark & images
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