Concept 1:

1) Space & form :
- Great Mosque of Banten
- Surosowan Palace ( Basic Building )
- Market
- Surroundings
- Interior & exterior Design
- 1500's Environment

2) Look & Feel :
- Realism

3) Emotion/Mood :
- Calm
- Yellowish
- Atmosphere before Maghrib

4) Interactions :
- Doors open
- Audio/narrator
- Crowd AI/simmulation
- Pop up Images/Video
- Multiple Object Interaction

Perimeters :



Prediction of the old banten in 1500



Banten in Present time



1596's Map (taken from Rouffaer dan Ijzerman, 1915:222)




1630' Map (Taken from Guillot,1995:98)

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