Concept 1:
1) Space & form :
- Great Mosque of Banten
- Surosowan Palace ( Basic Building )
- Market
- Surroundings
- Interior & exterior Design
- 1500's Environment
2) Look & Feel :
- Realism
3) Emotion/Mood :
- Calm
- Yellowish
- Atmosphere before Maghrib
4) Interactions :
- Doors open
- Audio/narrator
- Crowd AI/simmulation
- Pop up Images/Video
- Multiple Object Interaction
Perimeters :
Prediction of the old banten in 1500
Banten in Present time
1596's Map (taken from Rouffaer dan Ijzerman, 1915:222)
1630' Map (Taken from Guillot,1995:98)
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