Final Year Project 2011
Character Texture
Basic Character Model
Unwrap From Basic Character
Character 1
Unwrap of Character 1
Character 2
Unwrap of Character 2
Character 3
Unwrap of Character 3
Texturing Tomb
Tomb Untextured
Tomb Textured
Unwrap UVW of Tomb
Unwrap UVW Textured
Mimbar Texturing
Mimbar Untextured
Unwrap UVW untextured
Unwrap UVW Textured
Mimbar Final Textured
Minaret Texturing
Minaret Untextured
Minaret Texturing using UVW mapping Technique
Minaret Final texturing
Tiyamah Texture
Texturing Tiyamah
Tiyamah Untextured
Tiyamah Textured using UVW mapping technique, each window and doors is placed separately
Stairs Untextured
Stairs Textured using UVW mapping technique.
Mosque Texture
Mosque Texturing Process
Mosque Untextured
Flooring Grid For Texture
Textured grid No. 1
Textured Grid No.2
Textured Grid No.3
Fully Textured Floor
Pillar Untextured
Pillar Textured
Bedug Textured
Pool Textured
Wall Textured
Roof Untextured
Roof Textured
Roof Trusses untextured
Roof Trusses Textured
Mosque Complete Texture
Most of them is using UVW map to set the texture into the object.
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