The Great Mosque of Banten


Front page when user start the program


Instruction Menu can be accessed from front page 


Starting Point when start the game


spawn to top of minaret using teleport button


spawn to inside of tiyamah using teleport button


spawn to the front of tomb using teleport button


spawn to the front of mosque using teleport button

Character Texture


Basic Character Model



Unwrap From Basic Character


Character 1


Unwrap of Character 1


Character 2




Unwrap of Character 2


Character 3


Unwrap of Character 3





Texturing Tomb



Tomb Untextured


Tomb Textured


Unwrap UVW of Tomb


Unwrap UVW Textured


Mimbar Texturing




Mimbar Untextured


Unwrap UVW untextured


Unwrap UVW Textured


Mimbar Final Textured

Minaret Texturing




Minaret Untextured


Minaret Texturing using UVW mapping Technique


Minaret Final texturing

Tiyamah Texture

Texturing Tiyamah



Tiyamah Untextured


Tiyamah Textured using UVW mapping technique, each window and doors is placed separately


Stairs Untextured


Stairs Textured using UVW mapping technique.

Mosque Texture




Mosque Texturing Process








Mosque Untextured






Flooring Grid For Texture







Textured grid No. 1






Textured Grid No.2





Textured Grid No.3





Fully Textured Floor










Pillar Textured





Bedug Textured


Pool Textured


Wall Textured


Roof Untextured


Roof Textured


Roof Trusses untextured


Roof Trusses Textured


Mosque Complete Texture


Most of them is using UVW map to set the texture into the object.